(Minor spoilers for HFW follow, along with major spoilers for the previous title.)īut I’m getting ahead of myself. When I finished the intro, I realized that what I thought was the intro was actually just the intro to the intro now I see that at that moment, I was only just beginning the real intro, and after 15 hours had arrived at The Game. Horizon: Forbidden West (hereafter referred to as HFW) is a game large enough that by the time I’d started putting together this review, more than 20 hours into it, I had not yet even encountered the things the review guidelines warned against including. And as a showcase of the “next generation” it’s a baffling mix of gorgeous graphics and decade-old gameplay concepts that haven’t been given so much as a fresh coat of face paint (unlike everyone else in the game). If you’re looking for something different, however, this definitely ain’t it. I’ll save you a little time with a TL DR: If you liked the first game, and the prospect of a lot more of it sounds good, stop reading and start playing. In an age of enormous games, this one attempts to be the most enormous of all - and whether it succeeds depends largely on your appetite for the type of game it offers up so very much of. The second in the open-world series following the adventures of Aloy, future cave woman, in a post-apocalyptic landscape populated by robot dinosaurs, it’s literally difficult for me to think of things the developers could include that they didn’t at least try to. It’s hard to imagine a bigger game than Horizon: Forbidden West.
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